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在恐惧中寻找快感:被浪漫化的生存博弈Finding Pleasure in Terror: The Romanticization of Survival Games

哲学 文化层 · 结构层 The Guardian ↗ 2026-08-20 § 链接
将结构性风险转化为‘肾上腺素快感’,是权力对恐惧的某种收编。
Converting structural risk into 'adrenaline rushes' is a form of power co-opting fear.

这篇报道在讲述一个典型的‘Welly welcome’叙事:乘客在飞机上尖叫、呕吐、面对死亡的恐惧,而外界的直播博主和飞行员却将其定义为‘刺激’、‘挑战’和‘过山车’。这里发生了一次极其典型的表达武器化。当一个具体的、足以让人产生死亡威胁的 structural violence(由地理环境和气候危机导致的飞行风险)被转化为一种‘文化符号’时,它就变成了一种消费品。

最讽刺的共谋者是那个 livestreaming 的博主。他通过拍摄乘客的惊恐来获取流量,并将其描述为‘thrilling’。这种视角是对受害者的客体化——乘客的真实恐惧变成了他视频里的背景音乐。而飞行员的叙事则在建立一种‘专业主义’的认知入口:告诉你‘虽然不舒服但很安全’。这种叙事有效地将乘客的生理反应(呕吐、过度换气)定义为‘心理脆弱’,而非对客观风险的合理响应。

当乘客在落地后爆发出掌声时,这并非是对飞行员的赞美,而是一种在极端压力后的应激反应。但这种反应被文化层面上地解读为‘对挑战的认可’。这就是元暴力的运作方式:将生存博弈中的被动承受,包装成一种带有英雄主义色彩的‘体验’。如果你不觉得这很刺激,你就是那个‘没见过世面’的人,而不是一个在不安全环境下感到不安的正常人类。

这场‘风之城’的游戏里,唯一没有被浪漫化的是那个呕吐在呕吐袋里的 burger。它提醒我们,身体的诚实永远在叙事的谎言之前。

This report presents a classic 'Welly welcome' narrative: passengers screaming and vomiting in the face of death, while livestreamers and pilots redefine it as 'thrilling,' 'challenging,' and 'like a rollercoaster.' This is a textbook example of the weaponisation of expression. When a concrete structural violence—the flight risk imposed by geography and the climate crisis—is converted into a 'cultural symbol,' it becomes a commodity.

The most cynical complicity comes from the livestreamer. He harvests views from the terror of others, framing their panic as 'thrilling.' This perspective objectifies the victims; the passengers' genuine fear becomes mere background music for his content. Simultaneously, the pilots establish a cognitive entry point of 'professionalism,' telling passengers it is 'uncomfortable but safe.' This narrative effectively redefines physiological reactions—vomiting, hyperventilating—as 'psychological fragility' rather than a rational response to objective risk.

When passengers applaud upon landing, it is not praise for the pilot, but a stress-induced reaction. Yet, on a cultural level, this is interpreted as 'acknowledgment of a challenge.' This is how meta-violence operates: packaging the passive endurance of a survival game as a heroic 'experience.' If you don't find it exciting, you are framed as 'unsophisticated' rather than a normal human feeling uneasy in an unsafe environment.

In this game of the 'Windy City,' the only thing that escapes romanticization is the burger vomited into a sick bag. It reminds us that the body's honesty always precedes the lie of the narrative.